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TOG
2008
174views more  TOG 2008»
15 years 5 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
JMM2
2007
96views more  JMM2 2007»
15 years 5 months ago
Software Watermarking Resilient to Debugging Attacks
Abstract— In 2006, Gaurav Gupta and Josef Pieprzyk presented an attack on the branch-based software watermarking scheme proposed by Ginger Myles and Hongxia Jin in 2005. The softw...
Gaurav Gupta, Josef Pieprzyk
TVCG
2008
147views more  TVCG 2008»
15 years 5 months ago
Interactive Visual Steering - Rapid Visual Prototyping of a Common Rail Injection System
Interactive steering with visualization has been a common goal of the visualization research community for twenty years, but it is rarely ever realized in practice. In this paper w...
Kresimir Matkovic, Denis Gracanin, Mario Jelovic, ...
AI
2002
Springer
15 years 5 months ago
Ensembling neural networks: Many could be better than all
Neural network ensemble is a learning paradigm where many neural networks are jointly used to solve a problem. In this paper, the relationship between the ensemble and its compone...
Zhi-Hua Zhou, Jianxin Wu, Wei Tang
AROBOTS
2002
131views more  AROBOTS 2002»
15 years 5 months ago
Automated Derivation of Primitives for Movement Classification
Abstract. We describe a new method for representing human movement compactly, in terms of a linear superimposition of simpler movements termed primitives. This method is a part of ...
Ajo Fod, Maja J. Mataric, Odest Chadwicke Jenkins
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