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» Computational Support for Play Testing Game Sketches
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DIGRA
2005
Springer
15 years 5 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
IADIS
2004
15 years 1 months ago
Challenges for Network Computer Games
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
Yusuf Pisan
DIGRA
2005
Springer
15 years 5 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
CRYPTO
2011
Springer
222views Cryptology» more  CRYPTO 2011»
13 years 11 months ago
Computer-Aided Security Proofs for the Working Cryptographer
Abstract. We present EasyCrypt, an automated tool for elaborating security proofs of cryptographic systems from proof sketches—compact, formal representations of the essence of a...
Gilles Barthe, Benjamin Grégoire, Sylvain H...
GAMEON
2007
15 years 1 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson