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ICMCS
2000
IEEE
115views Multimedia» more  ICMCS 2000»
15 years 4 months ago
Common Time Reference for Interactive Multimedia Applications
A delay of about 100 ms gives human communicators the feeling of live interaction. Since in a global network the propagation delay alone is about 100 ms, every other delay compone...
Mario Baldi, Yoram Ofek
PVLDB
2008
182views more  PVLDB 2008»
14 years 11 months ago
SCOPE: easy and efficient parallel processing of massive data sets
Companies providing cloud-scale services have an increasing need to store and analyze massive data sets such as search logs and click streams. For cost and performance reasons, pr...
Ronnie Chaiken, Bob Jenkins, Per-Åke Larson,...
SIGMETRICS
2011
ACM
245views Hardware» more  SIGMETRICS 2011»
14 years 2 months ago
Record and transplay: partial checkpointing for replay debugging across heterogeneous systems
Software bugs that occur in production are often difficult to reproduce in the lab due to subtle differences in the application environment and nondeterminism. To address this pr...
Dinesh Subhraveti, Jason Nieh
99
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CLUSTER
2004
IEEE
14 years 11 months ago
Towards Real-Time Fault-Tolerant CORBA Middleware
An increasing number of applications are being developed using distributed object computing (DOC) middleware, such as CORBA. Many of these applications require the underlying midd...
Aniruddha S. Gokhale, Balachandran Natarajan, Doug...
ISCA
2005
IEEE
134views Hardware» more  ISCA 2005»
15 years 5 months ago
A High Throughput String Matching Architecture for Intrusion Detection and Prevention
Network Intrusion Detection and Prevention Systems have emerged as one of the most effective ways of providing security to those connected to the network, and at the heart of alm...
Lin Tan, Timothy Sherwood