We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
We analyze the complexity of equilibria problems for a class of strategic zero-sum games, called Angel-Daemon games. Those games were introduced to asses the goodness of a web or g...
— We propose a game theoretic pricing mechanism for statistically guaranteed service in packet-switched networks. The mechanism provides congestion control, differentiated qualit...
The reliable Border Gateway Protocol (BGP) is essential for supporting high quality Internet data communication. In present Internet, due to the lack of differentiation mechanism ...
The traditional target of computer game security is mainly copy protection. The emergence of online games fundamentally changes the security requirements for computer games. Althou...