We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
Network self-awareness is the ability of a network to observe its own behavior using internal probing and measurement mechanisms, and to make effective autonomous use of these obs...
A complete system which ensures reliable transmission of streaming flows in Flow-Aware Networks (FAN) is presented and analyzed in the paper. A new congestion control mechanism, ca...
—Commercial backbone networks must continue to operate even when links and routers fail. Routing schemes such as OSPF, IS-IS, and MPLS reroute traffic, but they cannot guarantee...
Abstract— We consider reliable multicast in overlay networks where nodes have finite-size buffers and are subject to failures. We address issues of end-to-end reliability and th...