Sciweavers

243 search results - page 23 / 49
» Congestion games with failures
Sort
View
IPPS
2006
IEEE
15 years 5 months ago
A simulation study of the effects of multi-path approaches in e-commerce applications
Response time is a key factor of any e-Commerce application, and a set of solutions have been proposed to provide low response time despite network congestions or failures. Being ...
Paolo Romano, Francesco Quaglia, Bruno Ciciani
GLOBECOM
2009
IEEE
15 years 6 months ago
PEMP: Peering Equilibrium MultiPath Routing
—It is generally admitted that Inter-domain peering links represent nowadays the main bottleneck of the Internet, particularly because of lack of coordination between providers, ...
Stefano Secci, Jean-Louis Rougier, Achille Pattavi...
COMSIS
2004
80views more  COMSIS 2004»
14 years 11 months ago
The End of Software Engineering and the Start of Economic-Cooperative Gaming
"Software engineering" was introduced as a model for the field of software development in 1968. This paper reconsiders that model in the light of four decades of experie...
Alistair Cockburn
CORR
2011
Springer
153views Education» more  CORR 2011»
14 years 6 months ago
Stability Analysis of Transportation Networks with Multiscale Driver Decisions
Stability of Wardrop equilibria is analyzed for dynamical transportation networks in which the drivers’ route choices are influenced by information at multiple temporal and spat...
Giacomo Como, Ketan Savla, Daron Acemoglu, Munther...
ICNP
2006
IEEE
15 years 5 months ago
RAIN: A Reliable Wireless Network Architecture
Abstract— Despite years of research and development, pioneering deployments of multihop wireless networks have not proven successful. The performance of routing and transport is ...
Chaegwon Lim, Haiyun Luo, Chong-Ho Choi