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FTNET
2007
107views more  FTNET 2007»
14 years 11 months ago
Network Optimization and Control
We study how protocol design for various functionalities within a communication network architecture can be viewed as a distributed resource allocation problem. This involves unde...
Srinivas Shakkottai, R. Srikant
INFOCOM
1998
IEEE
15 years 4 months ago
TCP Behavior of a Busy Internet Server: Analysis and Improvements
The rapid growth of the World Wide Web in recent years has caused a significant shift in the composition of Internet traffic. Although past work has studied the behavior of TCP dy...
Hari Balakrishnan, Venkata N. Padmanabhan, Sriniva...
MM
2010
ACM
148views Multimedia» more  MM 2010»
14 years 12 months ago
RAPID: a reliable protocol for improving delay
Recently, there has been a dramatic increase in interactive cloud based software applications (e.g. working on remote machines, online games, interactive websites such as financia...
Sanjeev Mehrotra, Jin Li, Cheng Huang
DIGITEL
2008
IEEE
15 years 6 months ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
GECCO
2005
Springer
140views Optimization» more  GECCO 2005»
15 years 5 months ago
Intransitivity revisited coevolutionary dynamics of numbers games
Relative fitness, or “evaluation by tests” is one of the building blocks of coevolution: the only fitness information available is a comparison with other individuals in a p...
Pablo Funes, Enrique Pujals