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SIGPRO
2002
132views more  SIGPRO 2002»
15 years 5 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi
TOMS
1998
148views more  TOMS 1998»
15 years 5 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
MICRO
2010
IEEE
153views Hardware» more  MICRO 2010»
15 years 3 months ago
Throughput-Effective On-Chip Networks for Manycore Accelerators
As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Ali Bakhoda, John Kim, Tor M. Aamodt
SAB
2010
Springer
212views Optimization» more  SAB 2010»
15 years 3 months ago
A Study of Adaptive Locomotive Behaviors of a Biped Robot: Patterns Generation and Classification
Abstract. Neurobiological studies showed the important role of Centeral Pattern Generators for spinal cord in the control and sensory feedback of animals' locomotion. In this ...
John Nassour, Patrick Henaff, Fathi Ben Ouezdou, G...
BMCBI
2011
15 years 1 months ago
Tree Pruner: An efficient tool for selecting data from a biased genetic database
Background: Large databases of genetic data are often biased in their representation. Thus, selection of genetic data with desired properties, such as evolutionary representation ...
Mohan Krishnamoorthy, Pragneshkumar Patel, Mira Di...