We describe a shape from texture method that constructs a maximum a posteriori estimate of surface coefficients using both the deformation of individual texture elements -as in lo...
In this paper, we study the structure from motion problem as a constrained nonlinear least squares problem which minimizes the so called reprojection error subject to all constrai...
Consider two views of a multi-body scene consisting of planar bodies moving in pure translation one relative to the other. We show that the fundamental matrices, one per body, liv...
In this paper, we present a region-based deformable cylinder model, extending the work on classical region-based active contours and gradient-based ribbon snakes. Defined by a cent...
Correlation is a very effective way to align intensity images. We extend the correlation technique to point set registration using a method we call kernel correlation. Kernel corre...