In this paper we propose a multicast-on-large-demand (MOLD) approach to the flash crowd problem. A MOLD Web server may dynamically open a multicast channel for resources when dete...
We consider the problem of computing all Nash equilibria in bimatrix games (i.e., nonzero-sum two-player noncooperative games). Computing all Nash equilibria for large bimatrix ga...
Many large scale systems, like grids and structured peer to peer systems, operate on a constrained topology. Since underlying networks do not expose the real topology to the appli...
Cloud services accessed through mobile devices suffer from high network access latencies and are constrained by energy budgets dictated by the devices’ batteries. Radio and batt...
Heterogeneous multiprocessors are emerging as the dominant implementation approach to embedded multiprocessor systems. In addition to having processing elements suited to the targ...