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SI3D
1995
ACM
15 years 3 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
MIDDLEWARE
2004
Springer
15 years 5 months ago
iOverlay: A Lightweight Middleware Infrastructure for Overlay Application Implementations
The very nature of implementing and evaluating fully distributed algorithms or protocols in application-layer overlay networks involves certain programming tasks that are at best m...
Baochun Li, Jiang Guo, Mea Wang
CANPC
1999
Springer
15 years 4 months ago
Implementing Application-Specific Cache-Coherence Protocols in Configurable Hardware
Streamlining communication is key to achieving good performance in shared-memory parallel programs. While full hardware support for cache coherence generally offers the best perfo...
David Brooks, Margaret Martonosi
VR
2009
IEEE
185views Virtual Reality» more  VR 2009»
15 years 6 months ago
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
IDS
1994
128views Database» more  IDS 1994»
15 years 3 months ago
Virtual Environments for Data Sharing and Visualisation - Populated Information Terrains
The Concept of Populated Information Terrains (PITS) aims to extend database technology with key ideas from the new fields of Virtual Reality (VR) and Computer Supported Cooperativ...
Steve Benford, John A. Mariani