We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
We systematically evaluate the performance of five implementations of a single, user-level communication interface. Each implementation makes different architectural assumptions ...
This paper addresses software plasticity, i.e. the ability of interactive systems to adapt to context of use while preserving user-centered properties. In plasticity, a classical a...
Never before have so many information sources been available. Most are accessible on-line and some exist on the Internet alone. However, this large information quantity makes inte...