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» Designing the OpenDoc Human Interface
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CHI
2006
ACM
16 years 6 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CHI
2005
ACM
16 years 6 months ago
The vacuum: facilitating the manipulation of distant objects
We present the design and evaluation of the vacuum, a new interaction technique that enables quick access to items on areas of a large display that are difficult for a user to rea...
Anastasia Bezerianos, Ravin Balakrishnan
CHI
2005
ACM
16 years 6 months ago
Supporting efficient development of cognitive models at multiple skill levels: exploring recent advances in constraint-based mod
This paper presents X-PRT, a new cognitive modeling tool supporting activities ranging from interface design to basic cognitive research. X-PRT provides a graphical model developm...
Irene Tollinger, Richard L. Lewis, Michael McCurdy...
CHI
2005
ACM
16 years 6 months ago
Learning user interest for image browsing on small-form-factor devices
Mobile devices which can capture and view pictures are becoming increasingly common in our life. The limitation of these small-form-factor devices makes the user experience of ima...
Xing Xie, Hao Liu, Simon Goumaz, Wei-Ying Ma
CHI
2005
ACM
16 years 6 months ago
Imprints of place: creative expressions of the museum experience
Personalization and social awareness, important aspects in the definition of a place, are traditionally overlooked in the design of technology for museums. We describe Imprints, a...
Kirsten Boehner, Jennifer Thom-Santelli, Angela Zo...