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CHI
2005
ACM
16 years 6 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2005
ACM
16 years 6 months ago
Roomquake: embedding dynamic phenomena within the physical space of an elementary school classroom
Authentic practice in science requires access to phenomena. In this paper, we introduce RoomQuake, an application designed to foster the growth of a community of learning around s...
Tom Moher, Syeda Hussain, Tim Halter, Debi Kilb
CHI
2005
ACM
16 years 6 months ago
Beyond being in the lab: using multi-agent modeling to isolate competing hypotheses
In studies of virtual teams, it is difficult to determine pure effects of geographic isolation and uneven communication technology. We developed a multi-agent computer model in Ne...
Ning Nan, Erik W. Johnston, Judith S. Olson, Natha...
CHI
2005
ACM
16 years 6 months ago
Building security and trust in online banking
Growing threats to online banking security (e.g. phishing, personal identify fraud) and the personal nature of the data make the balance between security, trust and usability vita...
Maria Nilsson, Anne Adams, Simon Herd
CHI
2005
ACM
16 years 6 months ago
Blind learners programming through audio
The development of programming skills is a motivating issue in computer science. Programming languages have been increasingly used to map end-users needs and mental models. The nu...
Jaime Sánchez, Fernando Aguayo