Contrary to the sequential world, the processes involved in a distributed system do not necessarily know when a computation is globally finished. This paper investigates the proble...
Abstract—Distributed interactive applications may have stringent latency requirements and dynamic user groups. These applications may benefit from a group communication system, ...
Two tasks of communication in a multi-hop synchronous radio network are considered: point-to-point communication and broadcast (sending a message to all nodes of a network). Effi...
— We introduce a virtual-node based mobile object tracking algorithm for mobile sensor networks, VINESTALK. The algorithm uses the Virtual Stationary Automata programming layer, ...
Abstract. CAN is a famous structured peer-to-peer network based on ddimensional torus topology with constant degree and logarithmical diameter, but suffers from poor scalability wh...