Sciweavers

13866 search results - page 241 / 2774
» Dynamical Systems Game
Sort
View
FECS
2007
99views Education» more  FECS 2007»
15 years 7 months ago
Game Design as a Writing Course in the Liberal Arts
- The School of Computer Science, Telecommunications, and Information Systems (CTI) is a technologically-focused college within DePaul University. While DePaul CTI has a large numb...
Amber Settle, Robin Burke, Lucia Dettori
NIPS
2004
15 years 6 months ago
Multi-agent Cooperation in Diverse Population Games
We consider multi-agent systems whose agents compete for resources by striving to be in the minority group. The agents adapt to the environment by reinforcement learning of the pr...
K. Y. Michael Wong, S. W. Lim, Zhuo Gao
CG
2002
Springer
15 years 5 months ago
Speeder Reader: An experiment in the future of reading
Speeder Reader is an interactive reading station built around two primary ideas: dynamic text (especially RSVP, that is, rapid serial visual presentation), and the interface metap...
Maribeth Back, Jonathan Cohen, Steve R. Harrison, ...
AAMAS
2002
Springer
15 years 5 months ago
Adapting Populations of Agents
We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...
Philippe De Wilde, Maria Chli, Luís Correia...
CVIU
2011
14 years 9 months ago
Graph-based quadratic optimization: A fast evolutionary approach
Quadratic optimization lies at the very heart of many structural pattern recognition and computer vision problems, such as graph matching, object recognition, image segmentation, ...
Samuel Rota Bulò, Marcello Pelillo, Immanue...