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» Dynamics of Profit-Sharing Games
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CGI
1997
IEEE
15 years 3 months ago
Sensor Based Synthetic Actors in a Tennis Game Simulation
In this article we propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and ...
Hansrudi Noser, Daniel Thalmann
AIIDE
2008
15 years 1 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
CORR
2008
Springer
110views Education» more  CORR 2008»
14 years 11 months ago
Correlated Anarchy in Overlapping Wireless Networks
We investigate the behavior of a large number of selfish users that are able to switch dynamically between multiple wireless access-points (possibly belonging to different standard...
Panayotis Mertikopoulos, Aris L. Moustakas
CISIS
2008
IEEE
15 years 5 months ago
Integrating Shadows in Model Driven Engineering for Agile Software Development
Shadows are well known as a programming language feature in the application area of MUDs (a certain type of multi-player online game). We argue that agile methodologies can be enh...
Marc Conrad, Marianne Huchard, Thomas Preuss
ICPR
2008
IEEE
15 years 5 months ago
Beyond partitions: Allowing overlapping groups in pairwise clustering
The field of pairwise clustering is currently dominated by the idea of dividing a set of objects into disjoints classes, thereby giving rise to (hard) partitions of the input dat...
Andrea Torsello, Samuel Rota Bulò, Marcello...