— Our earlier work has suggested that neuronal transmission delay may cause serious problems unless a compensation mechanism exists. In that work, facilitating neuronal dynamics ...
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Monitors have been used for real-time systems to ensure proper behavior; however, most approaches do not allow for the addition of relevant fields required to identify and react t...
Control of large distributed cloud-based services is a challenging problem. The Distributed Rate Limiting (DRL) paradigm was recently proposed as a mechanism for tackling this pro...
Crowdsourcing is a new Web phenomenon, in which a firm takes a function once performed in-house and outsources it to a crowd, usually in the form of an open contest. Designing ef...