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SI3D
2003
ACM
15 years 4 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
SI3D
2003
ACM
15 years 4 months ago
An evaluation of methods for linking 3D views
It is common for 3D visualization systems to provide multiple points of view to a user, but there have been many solutions to the problem of linking these views so that users can ...
Matthew Plumlee, Colin Ware
ITICSE
2010
ACM
15 years 3 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
ICSM
1999
IEEE
15 years 3 months ago
Hot Spot Recovery in Object-Oriented Software with Inheritance and Composition Template Methods
The success of an object-oriented software development project highly depends on how well the designers can capture the Hot Spots of the application domain, that is, those aspects...
Reinhard Schauer, Sébastien Robitaille, Fra...
HICSS
1996
IEEE
165views Biometrics» more  HICSS 1996»
15 years 3 months ago
Advanced Distributed Simulation through the Aggregate Level Simulation Protocol
The venerable problem solving technique of simulation finds itself inthe midstof a revolution. Where once it was regarded as a "technique of last resort" for systems ana...
Richard M. Weatherly, Annette L. Wilson, Bradford ...