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CHI
2011
ACM
14 years 3 months ago
OldGen: mobile phone personalization for older adults
Mobile devices are currently difficult to customize for the usability needs of elderly users. The elderly are instead referred to specially designed “senior phones” or softwar...
Alex Olwal, Dimitris Lachanas, Ermioni Zacharouli
SIGMOD
2007
ACM
178views Database» more  SIGMOD 2007»
15 years 12 months ago
Quality is in the eye of the beholder: towards user-centric web-databases
The proliferation of database-driven web sites (or web-databases) has brought upon a plethora of applications where both Quality of Service (QoS) and Quality of Data (QoD) are of ...
Huiming Qu, Jie Xu, Alexandros Labrinidis
CHI
2010
ACM
15 years 6 months ago
PlayWrite: end-user adaptable games to support adolescent mental health
Adaptability to the needs of end-users has been identified as a key requirement for technologies designed to support mental health interventions. The PlayWrite system allows end u...
David Coyle, Gavin Doherty, John Sharry
ISCC
2006
IEEE
129views Communications» more  ISCC 2006»
15 years 5 months ago
FACT: A New Fuzzy Adaptive Clustering Technique
Clustering belongs to the set of mathematical problems which aim at classification of data or objects into related sets or classes. Many different pattern clustering approaches bas...
Faezeh Ensan, Mohammad Hossien Yaghmaee, Ebrahim B...
CHI
2009
ACM
16 years 8 days ago
Occlusion-aware menu design for digital tabletops
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performa...
Peter Brandl, Jakob Leitner, Thomas Seifried, Mich...