This paper proposes an automatic design flow from userfriendly design to efficient implementation of video processing systems. This design flow starts with the use of coarsegrain ...
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI behaviour. These two characteristics hamper the goal of es...
In this paper, we explore new edge features such as straightness for the elimination of non significant edges from the segmented text portion of a video frame to detect accurate b...
Loop-R is a real-time video performance tool, based in the exploration of low-tech, used technology and human engineering research. With this tool its author is giving a shout to ...
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...