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CORR
2010
Springer
165views Education» more  CORR 2010»
14 years 12 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
CVGIP
2007
99views more  CVGIP 2007»
14 years 11 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...
ICCV
2011
IEEE
13 years 11 months ago
Optimal Landmark Detection using Shape Models and Branch and Bound
Fitting statistical 2D and 3D shape models to images is necessary for a variety of tasks, such as video editing and face recognition. Much progress has been made on local fitting...
Brian Amberg, Thomas Vetter
NECO
1998
83views more  NECO 1998»
14 years 11 months ago
Properties of Support Vector Machines
Support Vector Machines (SVMs) perform pattern recognition between two point classes by nding a decision surface determined by certain points of the training set, termed Support V...
Massimiliano Pontil, Alessandro Verri
AAAI
2006
15 years 1 months ago
Active Learning with Near Misses
Assume that we are trying to build a visual recognizer for a particular class of objects--chairs, for example--using existing induction methods. Assume the assistance of a human t...
Nela Gurevich, Shaul Markovitch, Ehud Rivlin