This paper presents a methodology for analyzing multimodal and multiperspective systems for person surveillance. Using an experimental testbed consisting of two color and two infra...
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
We propose a discrete regularization framework on weighted graphs of arbitrary topology, which unifies image and mesh filtering. The approach considers the problem as a variation...
In this paper we provide a new way of defining personal information environment and its framework using data recharging. Using this new approach, human intervention can significant...
This paper addresses the problem of social interaction analysis in competitive meetings, using nonverbal cues. For our study, we made use of ”The Apprentice” reality TV show, ...