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ICIP
2000
IEEE
16 years 1 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
VIS
2008
IEEE
233views Visualization» more  VIS 2008»
16 years 1 months ago
Smoke Surfaces: An Interactive Flow Visualization Technique Inspired by Real-World Flow Experiments
Smoke rendering is a standard technique for flow visualization. Most approaches are based on a volumetric, particle based, or image based representation of the smoke. This paper in...
Wolfram von Funck, Tino Weinkauf, Holger Theisel...
GIS
2009
ACM
16 years 26 days ago
Map Matching and Uncertainty: an Algorithm and Real-World Experiments
A common problem in moving object databases (MOD) is the reconstruction of a trajectory from a trajectory sample (i.e., a finite sequence of time-space points). A typical solution...
Alejandro A. Vaisman, Bart Kuijpers, Bart Moelans,...
CHI
2008
ACM
16 years 6 days ago
The new face of procedural content: a real world approach
This paper describes a project that uses real-world computer-troubleshooting scenarios to test and expand upon the latest research and technical knowledge in the area of procedura...
Axel Roesler, Connie Douglass-Olberg, David Brunet...
VLDB
2007
ACM
121views Database» more  VLDB 2007»
16 years 21 hour ago
TRAX - Real-World Tracking of Moving Objects
A range of mobile services rely on knowing the current positions of populations of so-called moving objects. In the ideal setting, the positions of all objects are known always an...
Christian S. Jensen, Stardas Pakalnis