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MEMOCODE
2003
IEEE
15 years 4 months ago
Optimizations for Faster Execution of Esterel Programs
Several efficient compilation techniques have been recently proposed for the generation of sequential (C) code from Esterel programs. Consisting essentially in direct simulation ...
Dumitru Potop-Butucaru, Robert de Simone
METRICS
2002
IEEE
15 years 4 months ago
Testability Analysis of a UML Class Diagram
Design-for-testability is a very important issue in software engineering. It becomes crucial in the case of OO designs where control flows are generally not hierarchical, but are d...
Benoit Baudry, Yves Le Traon, Gerson Sunyé
AGENTS
2001
Springer
15 years 3 months ago
Using background knowledge to speed reinforcement learning in physical agents
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
Daniel G. Shapiro, Pat Langley, Ross D. Shachter
VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
15 years 3 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
PLDI
1998
ACM
15 years 3 months ago
Units: Cool Modules for HOT Languages
A module system ought to enable assembly-line programming using separate compilation and an expressive linking language. Separate compilation allows programmers to develop parts o...
Matthew Flatt, Matthias Felleisen