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ICCV
1999
IEEE
15 years 11 months ago
Correlation Model for 3D Texture
While an exact definition of texture is somewhat elusive, texture can be qualitatively described as a distribution of color, albedo or local normal on a surface. In the literature...
Kristin J. Dana, Shree K. Nayar
ECCV
2008
Springer
15 years 11 months ago
Texture-Consistent Shadow Removal
This paper presents an approach to shadow removal that preserves texture consistency between the original shadow and lit area. Illumination reduction in the shadow area not only da...
Feng Liu, Michael Gleicher
ICIP
2006
IEEE
15 years 11 months ago
Invariant Geometric Representation of 3D Point Clouds for Registration and Matching
Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
Soma Biswas, Gaurav Aggarwal, Rama Chellappa
ICIP
2004
IEEE
15 years 11 months ago
Decomposition of range images using markov random fields
This paper describes a computational model for deriving a decomposition of objects from laser rangefinder data. The process aims to produce a set of parts defined by compactness a...
Andreas Pichler, Robert B. Fisher, Markus Vincze
GIS
2003
ACM
15 years 10 months ago
Constructing a dem from grid-based data by computing intermediate contours
We present a technique for creating a digital elevation model (DEM) from grid-based contour data. The method computes new, intermediate contours in between existing isolines. Thes...
Michael B. Gousie, Wm. Randolph Franklin