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SIGGRAPH
1994
ACM
15 years 3 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
109
Voted
CVPR
2008
IEEE
16 years 1 months ago
Small codes and large image databases for recognition
The Internet contains billions of images, freely available online. Methods for efficiently searching this incredibly rich resource are vital for a large number of applications. Th...
Antonio B. Torralba, Robert Fergus, Yair Weiss
82
Voted
APGV
2004
ACM
164views Visualization» more  APGV 2004»
15 years 4 months ago
Subband encoding of high dynamic range imagery
The transition from traditional 24-bit RGB to high dynamic range (HDR) images is hindered by excessively large file formats with no backwards compatibility. In this paper, we prop...
Greg Ward, Maryann Simmons
SIBGRAPI
2008
IEEE
15 years 5 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
CG
2004
Springer
14 years 11 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...