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ICCSA
2004
Springer
15 years 4 months ago
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
Russel A. Apu, Marina L. Gavrilova
ISAAC
2001
Springer
104views Algorithms» more  ISAAC 2001»
15 years 3 months ago
Algorithms for Pattern Involvement in Permutations
We consider the problem of developing algorithms for the recognition of a fixed pattern within a permutation. These methods are based upon using a carefully chosen chain or tree ...
Michael H. Albert, Robert E. L. Aldred, Mike D. At...
CAAN
2006
Springer
15 years 2 months ago
Tolerance Based Contract-or-Patch Heuristic for the Asymmetric TSP
In this paper we improve the quality of a recently suggested class of construction heuristics for the Asymmetric Traveling Salesman Problem (ATSP), namely the Contract-or-Patch heu...
Boris Goldengorin, Gerold Jäger, Paul Molitor
UAI
2008
15 years 16 days ago
Sparse Stochastic Finite-State Controllers for POMDPs
Bounded policy iteration is an approach to solving infinitehorizon POMDPs that represents policies as stochastic finitestate controllers and iteratively improves a controller by a...
Eric A. Hansen
CIIA
2009
15 years 6 days ago
Appling A Discrete Particle Swarm Optimization Algorithm to Database Vertical Partition
Vertical partition is an important technique in database design used to enhance performance in database systems. Vertical fragmentation is a combinatorial optimization problem that...
Bilal Benmessahel, Mohamed Touahria