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TOG
2002
167views more  TOG 2002»
15 years 5 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ERCIMDL
2009
Springer
117views Education» more  ERCIMDL 2009»
16 years 17 days ago
A Visualization Tool of Probabilistic Models for Information Access Components
An effective graphic interface is a key tool to improve the fruition of the results retrieved by an Information Retrieval (IR) system. In this work, we describe a two-dimensional...
Lorenzo De Stefani, Giorgio Maria Di Nunzio, Giorg...
HCI
2009
15 years 3 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
HUC
2011
Springer
14 years 5 months ago
Mediated tabletop interaction in the biology lab: exploring the design space of the rabbit
Interactive surfaces like diffuse illumination tabletops (DIT) identify and track objects using multiple techniques like shape and color recognition, fiducial markers, electronic...
Juan David Hincapié-Ramos, Aurélien ...
CGA
2004
15 years 5 months ago
Haptic State-Surface Interactions
Haptic devices, such as the PHANTOM [1] (SensAble Technologies, Inc.) can be used to develop object interactions where various interaction states and state transitions are impleme...
Rick Komerska, Colin Ware