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ENTCS
2007
115views more  ENTCS 2007»
14 years 11 months ago
Self Management and the Future of Software Design
Most software is fragile: even the slightest error, such as changing a single bit, can make it crash. As software complexity has increased, development techniques have kept pace t...
Peter Van Roy
HUC
2010
Springer
14 years 10 months ago
EnergyLife: pervasive energy awareness for households
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
Christoffer Björkskog, Giulio Jacucci, Lucian...
CHI
2004
ACM
16 years 4 days ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
HAPTICS
2005
IEEE
15 years 5 months ago
Tilt to Scroll: Evaluating a Motion Based Vibrotactile Mobile Interface
The increasing complexity and pervasiveness of handheld devices is demanding the development of interaction techniques explicitly tailored for mobile scenarios. This paper examine...
Ian Oakley, M. Sile O'Modhrain
CHI
2009
ACM
16 years 11 days ago
Theory-driven design strategies for technologies that support behavior change in everyday life
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay