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GI
2004
Springer
15 years 11 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
ICMI
2004
Springer
179views Biometrics» more  ICMI 2004»
15 years 11 months ago
Visual touchpad: a two-handed gestural input device
This paper presents the Visual Touchpad, a low-cost vision-based input device that allows for fluid two-handed interactions with desktop PCs, laptops, public kiosks, or large wall...
Shahzad Malik, Joseph Laszlo
LCTRTS
2004
Springer
15 years 11 months ago
A trace-based binary compilation framework for energy-aware computing
Energy-aware compilers are becoming increasingly important for embedded systems due to the need to meet conflicting constraints on time, code size and power consumption. We intro...
Lian Li 0002, Jingling Xue
RAID
2004
Springer
15 years 11 months ago
RheoStat: Real-Time Risk Management
As the frequency of attacks faced by the average host connected to the Internet increases, reliance on manual intervention for response is decreasingly tenable. Operating system an...
Ashish Gehani, Gershon Kedem
ACSC
2003
IEEE
15 years 11 months ago
Context-Sensitive Mobile Database Summarisation
In mobile computing environments, as a result of the reduced capacity of local storage, it is commonly not feasible to replicate entire datasets on each mobile unit. In addition, ...
Darin Chan, John F. Roddick
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