Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
In this paper, we propose an online interactive matting algorithm, which we call FuzzyMatte. Our framework is based on computing the fuzzy connectedness (FC) [20] from each unknow...
The understanding of consumer interaction with online EC Websites is one of the big current challenges for online marketers. The present paper investigates what drives and impedes...
An in-depth understanding of human factors in web-based interaction requires a methodology which enables researchers to chart online actions, understand the cognitive processes gu...
The ongoing rise of human computation as a means of solving computational problems has created an environment where human workers are often regarded as nameless, faceless computat...