Sciweavers

855 search results - page 79 / 171
» Interactive 3D Environments by Using Videogame Engines
Sort
View
SIMVIS
2007
15 years 6 months ago
Development of a Mixed Reality Device for Interactive On-Site Geo-visualization
This paper reports on the development of a novel mixed reality I/O device tailored to the requirements of interaction with geo-spatial data in the immediate environment of the use...
Volker Paelke, Claus Brenner
CE
2007
133views more  CE 2007»
15 years 5 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
ICRA
2000
IEEE
121views Robotics» more  ICRA 2000»
15 years 10 months ago
Stable Haptic Interaction Using the Excalibur Force Display
Creating a compelling haptic sense of immersion in a virtual environment is a challenging task for the control engineer. A haptic display must render both low impedance free-space...
Richard J. Adams, Daniel Klowden, Blake Hannaford
BIRTHDAY
2003
Springer
15 years 10 months ago
Spatial Data Management for Virtual Product Development
Abstract: In the automotive and aerospace industry, millions of technical documents are generated during the development of complex engineering products. Particularly, the universa...
Hans-Peter Kriegel, Martin Pfeifle, Marco Pöt...
SMI
2008
IEEE
167views Image Analysis» more  SMI 2008»
15 years 12 months ago
Hands on virtual clay
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
Adeline Pihuit, Paul G. Kry, Marie-Paule Cani