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HRI
2006
ACM
15 years 5 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
CHI
2009
ACM
16 years 11 days ago
VIGO: instrumental interaction in multi-surface environments
This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, an...
Clemens Nylandsted Klokmose, Michel Beaudouin-Lafo...
SIGGRAPH
1997
ACM
15 years 4 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
SG
2004
Springer
15 years 5 months ago
A Framework Supporting General Object Interactions for Dynamic Virtual Worlds
Abstract. This work introduces a new interaction framework for dynamic virtual environments. The proposed system is designed to deal with all possible interactions in a virtual wor...
Pieter Jorissen, Wim Lamotte
INTERACT
2007
15 years 1 months ago
Multimodal PDA Interfaces to Assist Drivers in Monitoring Their Vehicles
In this paper we present a new hardware/software solution, which allows users to easily interact with their cars’ components through the OBD-II system. We propose a multimodal in...
Giuseppe Ghiani, Fabio Paternò