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CHI
2002
ACM
16 years 6 months ago
The effects of spatial and temporal video distortion on lie detection performance
In various types of interactions, individuals may attempt to determine whether their communication partners are being honest or deceptive. Judgments of honesty rely, in part, on a...
Daniel B. Horn, Lana Karasik, Judith S. Olsen
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 11 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
MM
2000
ACM
166views Multimedia» more  MM 2000»
15 years 10 months ago
A video-based rendering acceleration algorithm for interactive walkthroughs
We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
CIVR
2006
Springer
15 years 9 months ago
Mining Novice User Activity with TRECVID Interactive Retrieval Tasks
Abstract. This paper investigates the applicability of Informedia shot-based interface features for video retrieval in the hands of novice users, noted in past work as being too re...
Michael G. Christel, Ronald M. Conescu
CHI
1998
ACM
15 years 10 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser