In various types of interactions, individuals may attempt to determine whether their communication partners are being honest or deceptive. Judgments of honesty rely, in part, on a...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
Abstract. This paper investigates the applicability of Informedia shot-based interface features for video retrieval in the hands of novice users, noted in past work as being too re...
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...