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» Interfaces as Games, Programs as Strategies
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HYBRID
1994
Springer
15 years 3 months ago
Symbolic Controller Synthesis for Discrete and Timed Systems
This paper presents algorithms for the symbolic synthesis of discrete and real-time controllers. At the semantic level the controller is synthesized by nding a winning strategy for...
Eugene Asarin, Oded Maler, Amir Pnueli
ASSETS
2008
ACM
15 years 1 months ago
Speech technology in real world environment: early results from a long term study
Existing knowledge on how people use speech-based technologies in realistic settings is limited. We are conducting a longitudinal field study, spanning six months, to investigate ...
Jinjuan Feng, Shaojian Zhu, Ruimin Hu, Andrew Sear...
PPDP
2005
Springer
15 years 5 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
MOZ
2004
Springer
15 years 5 months ago
The Structure of Authority: Why Security Is Not a Separable Concern
Common programming practice grants excess authority for the sake of functionality; programming principles require least authority for the sake of security. If we practice our princ...
Mark S. Miller, Bill Tulloh, Jonathan S. Shapiro
OZCHI
2009
ACM
15 years 6 months ago
Using a multi-touch tabletop for upper extremity motor rehabilitation
Millions of people in Canada have impairments that result in a loss of function and directly affect their ability to carry out activities of daily living. Many individuals with di...
Michelle Annett, Fraser Anderson, Darrell Goertzen...