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» Learning skeletons for shape and pose
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EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
AAAI
2012
13 years 2 months ago
Model Learning and Real-Time Tracking Using Multi-Resolution Surfel Maps
For interaction with its environment, a robot is required to learn models of objects and to perceive these models in the livestreams from its sensors. In this paper, we propose a ...
Jörg Stückler, Sven Behnke
CVPR
2012
IEEE
13 years 2 months ago
From Pictorial Structures to deformable structures
Pictorial Structures (PS) define a probabilistic model of 2D articulated objects in images. Typical PS models assume an object can be represented by a set of rigid parts connecte...
Silvia Zuffi, Oren Freifeld, Michael J. Black
ICCS
2007
Springer
15 years 5 months ago
Dynamic Tracking of Facial Expressions Using Adaptive, Overlapping Subspaces
We present a Dynamic Data Driven Application System (DDDAS) to track 2D shapes across large pose variations by learning non-linear shape manifold as overlapping, piecewise linear s...
Dimitris N. Metaxas, Atul Kanaujia, Zhiguo Li
ECCV
2010
Springer
15 years 3 months ago
A 2D Human Body Model Dressed in Eigen Clothing
Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...