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ICDCN
2009
Springer
14 years 9 months ago
Large-Scale Networked Systems: From Anarchy to Geometric Self-structuring
Abstract. We define geometric self-structuring in a large-scale networked system as the ability of the participating nodes to collaboratively impose a geometric structure to the ne...
Anne-Marie Kermarrec, Achour Mostéfaoui, Mi...
CCGRID
2011
IEEE
14 years 3 months ago
GeoServ: A Distributed Urban Sensing Platform
—Urban sensing where mobile users continuously gather, process, and share location-sensitive sensor data (e.g., street images, road condition, traffic flow) is emerging as a ne...
Jong Hoon Ahnn, Uichin Lee, Hyun Jin Moon
CONIELECOMP
2011
IEEE
14 years 3 months ago
FPGA design and implementation for vertex extraction of polygonal shapes
This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Jorge Martínez-Carballido, Jorge Guevara-Es...
CVPR
2007
IEEE
16 years 1 months ago
Recognizing Groceries in situ Using in vitro Training Data
The problem of using pictures of objects captured under ideal imaging conditions (here referred to as in vitro) to recognize objects in natural environments (in situ) is an emergi...
Michele Merler, Carolina Galleguillos, Serge Belon...
SI3D
2009
ACM
15 years 6 months ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...