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CGF
2008
100views more  CGF 2008»
15 years 6 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
DEDS
2007
104views more  DEDS 2007»
15 years 6 months ago
Trellis Processes : A Compact Representation for Runs of Concurrent Systems
The unfolding of a concurrent system represents in a compact manner all possible runs of this system. Unfoldings are used in many applications, ranging from model-checking (offlin...
Eric Fabre
AAAI
2010
15 years 4 months ago
Latent Class Models for Algorithm Portfolio Methods
Different solvers for computationally difficult problems such as satisfiability (SAT) perform best on different instances. Algorithm portfolios exploit this phenomenon by predicti...
Bryan Silverthorn, Risto Miikkulainen
WWW
2011
ACM
15 years 29 days ago
Heat-seeking honeypots: design and experience
Many malicious activities on the Web today make use of compromised Web servers, because these servers often have high pageranks and provide free resources. Attackers are therefore...
John P. John, Fang Yu, Yinglian Xie, Arvind Krishn...
ICCV
2011
IEEE
14 years 6 months ago
Means in spaces of tree-like shapes
The mean is often the most important statistic of a dataset as it provides a single point that summarizes the entire set. While the mean is readily defined and computed in Euclid...
Aasa Feragen, Søren Hauberg, Mads Nielsen, Franç...