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AAAI
2012
13 years 2 months ago
Computing the Nucleolus of Matching, Cover and Clique Games
In cooperative games, a key question is to find a division of payoffs to coalition members in a fair manner. Nucleolus is one of such solution concepts that provides a stable sol...
Ning Chen, Pinyan Lu, Hongyang Zhang
GECCO
2008
Springer
250views Optimization» more  GECCO 2008»
15 years 26 days ago
Community detection in social networks with genetic algorithms
A new genetic algorithm to detect communities in social networks is presented. The algorithm uses a fitness function able to identify groups of nodes in the network having dense ...
Clara Pizzuti
AGENTS
2001
Springer
15 years 4 months ago
The intelligent classroom: providing competent assistance
In the software industry, designers are forever trying to “improve” their products by adding ever more features to them, producing bloated software systems that are capable of...
David Franklin, Kristian J. Hammond
ATAL
2006
Springer
15 years 3 months ago
A utility-based sensing and communication model for a glacial sensor network
This paper reports on the development of a utility-based mechanism for managing sensing and communication in cooperative multi-sensor networks. The specific application considered...
Paritosh Padhy, Rajdeep K. Dash, Kirk Martinez, Ni...
COMPSAC
2002
IEEE
15 years 4 months ago
Distributed Agent Architecture for Port Automation
In the near future, container ports will no longer be able to expand into the surrounding land and will thus be unable to meet the storage requirements due to the boom in world tr...
Tom Thurston, Huosheng Hu