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VL
2008
IEEE
149views Visual Languages» more  VL 2008»
16 years 11 days ago
Collaborative end-user development on handheld devices
Web 2.0 has enabled end users to collaborate through their own developed artifacts, moving on from text (e.g., Wikipedia, Blogs) to images (e.g., Flickr) and movies (e.g., YouTube...
Navid Ahmadi, Alexander Repenning, Andri Ioannidou
GROUP
2010
ACM
15 years 4 months ago
A study of cultural effects on mobile-collocated group photo sharing
International and intercultural collaborations provide a unique opportunity to explore cultural differences in the usage and appropriation of a technology. Mobile photo capture an...
Nirmal J. Patel, James Clawson, Namwook Kang, Seun...
ACMACE
2010
ACM
15 years 1 months ago
Tangible anchoring: grasping news and public opinion
Tangible Anchoring explores potential practices for news reporting and analysis afforded by the convergence of tabletop computing forms, broadcast media, and user-generated conten...
Susan J. Robinson, Sam Mendenhall, Vedrana Novosel...
HCI
2009
15 years 3 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
CHI
2010
ACM
15 years 10 months ago
Where is my team: supporting situation awareness with tactile displays
A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, su...
Martin Pielot, Oliver Krull, Susanne Boll