The present paper considers the supplement of prior knowledge about joint angle configurations in the scope of 3-D human pose tracking. Training samples obtained from an industrial...
Thomas Brox, Bodo Rosenhahn, Uwe G. Kersting, Dani...
In this paper we present a method to estimate in real-time the position and orientation of a previously viewed planar patch. The algorithm is based on minimising the sum of squared...
We propose an integrated framework for automated hand model initialization and tracking using voxel data. Starting with an initial specific hand pose, the Laplacian Eigenspace (LE...
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...