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ISMAR
2009
IEEE
16 years 4 days ago
In-place 3D sketching for authoring and augmenting mechanical systems
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Bill...
JVCIR
2007
157views more  JVCIR 2007»
15 years 5 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...
VISUALIZATION
1997
IEEE
15 years 9 months ago
Dynamic smooth subdivision surfaces for data visualization
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
Chhandomay Mandal, Hong Qin, Baba C. Vemuri
IPPS
2000
IEEE
15 years 10 months ago
Run-Time Support for Adaptive Load Balancing
Abstract. Many parallel scienti c applications have dynamic and irregular computational structure. However, most such applications exhibit persistence of computational load and com...
Milind A. Bhandarkar, Robert Brunner, Laxmikant V....
AAAI
2007
15 years 7 months ago
Continuous State POMDPs for Object Manipulation Tasks
My research focus is on using continuous state partially observable Markov decision processes (POMDPs) to perform object manipulation tasks using a robotic arm. During object mani...
Emma Brunskill