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» Modeling and Rendering Methods of Clouds
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CGF
2007
101views more  CGF 2007»
14 years 11 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
CGF
2008
84views more  CGF 2008»
14 years 11 months ago
Visualizing Underwater Ocean Optics
Simulating the in-water ocean light field is a daunting task. Ocean waters are one of the richest participating media, where light interacts not only with water molecules, but wit...
Diego Gutierrez, Francisco J. Serón, Adolfo...
PG
2003
IEEE
15 years 5 months ago
Breaking the Walls: Scene Partitioning and Portal Creation
In this paper we revisit the cells-and-portals visibility methods, originally developed for the special case of architectural interiors. We define an effectiveness measure for a ...
Alon Lerner, Yiorgos Chrysanthou, Daniel Cohen-Or
ECCV
2004
Springer
15 years 5 months ago
Pose Invariant Face Recognition Under Arbitrary Unknown Lighting Using Spherical Harmonics
Abstract. We propose a new method for face recognition under arbitrary pose and illumination conditions, which requires only one training image per subject. Furthermore, no limitat...
Lei Zhang 0002, Dimitris Samaras
VISUALIZATION
2003
IEEE
15 years 5 months ago
Voxels on Fire
We introduce a method for the animation of fire propagation and the burning consumption of objects represented as volumetric data sets. Our method uses a volumetric fire propaga...
Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, H...