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» Modeling and Rendering Methods of Clouds
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TOG
2008
106views more  TOG 2008»
14 years 11 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...
CVPR
2007
IEEE
16 years 1 months ago
3D Pose Estimation Based on Multiple Monocular Cues
In this study we propose an integrated approach to the problem of 3D pose estimation. The main difference to the majority of known methods is the usage of complementary image info...
Björn Barrois, Christian Wöhler
ECCV
2010
Springer
15 years 1 months ago
Emotion Recognition from Arbitrary View Facial Images
Abstract. Emotion recognition from facial images is a very active research topic in human computer interaction (HCI). However, most of the previous approaches only focus on the fro...
BMCBI
2005
112views more  BMCBI 2005»
14 years 11 months ago
"Harshlighting" small blemishes on microarrays
Background: Microscopists are familiar with many blemishes that fluorescence images can have due to dust and debris, glass flaws, uneven distribution of fluids or surface coatings...
Mayte Suárez-Fariñas, Asifa Haider, ...
ISMAR
2006
IEEE
15 years 5 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker