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» Monocular 3D Reconstruction of Locally Textured Surfaces
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ICVS
2001
Springer
15 years 4 months ago
A Stereo Vision System for Support of Planetary Surface Exploration
In this paper a system will be presented that was developed for ESA for the support of planetary exploration. The system that is sent to the planetary surface consists of a rover a...
Maarten Vergauwen, Marc Pollefeys, Luc J. Van Gool
ECCV
2004
Springer
16 years 1 months ago
Stereo Using Monocular Cues within the Tensor Voting Framework
We address the fundamental problem of matching in two static images. The remaining challenges are related to occlusion and lack of texture. Our approach addresses these difficultie...
Philippos Mordohai, Gérard G. Medioni
ICCV
2011
IEEE
13 years 11 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
15 years 5 months ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
SI3D
2005
ACM
15 years 5 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret