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» Monocular 3D Reconstruction of Locally Textured Surfaces
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CVPR
2006
IEEE
16 years 1 months ago
A Projective Invariant for Textures
Image texture analysis has received a lot of attention in the past years. Researchers have developed many texture signatures based on texture measurements, for the purpose of uniq...
Cornelia Fermüller, Hui Ji, Yong Xu
CVGIP
2007
136views more  CVGIP 2007»
14 years 11 months ago
Contour-based surface reconstruction using MPU implicit models
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
ICPR
2010
IEEE
14 years 12 months ago
Fast Odometry Integration in Local Bundle Adjustment-Based Visual SLAM
The Simultaneous Localisation And Mapping (SLAM) for a camera moving in a scene is a long term research problem. Here we improve a recent visual SLAM which applies Local Bundle Ad...
Alexandre Eudes, Maxime Lhuillier, Sylvie Naudet-C...
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ICCV
2009
IEEE
16 years 4 months ago
Recovering the Spatial Layout of Cluttered Rooms
In this paper, we consider the problem of recovering the spatial layout of indoor scenes from monocular images. The presence of clutter is a major problem for existing singleview...
Varsha Hedau, Derek Hoiem, David Forsyth
CVPR
2007
IEEE
16 years 1 months ago
Global Optimization for Shape Fitting
We propose a global optimization framework for 3D shape reconstruction from sparse noisy 3D measurements frequently encountered in range scanning, sparse featurebased stereo, and ...
Victor S. Lempitsky, Yuri Boykov