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» Monocular 3D Reconstruction of Locally Textured Surfaces
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CVPR
2009
IEEE
1070views Computer Vision» more  CVPR 2009»
16 years 6 months ago
Surface Feature Detection and Description with Applications to Mesh Matching
In this paper we revisit local feature detectors/descriptors developed for 2D images and extend them to the more general framework of scalar fields defined on 2D manifolds. We pro...
Andrei Zaharescu (INRIA Grenoble), Edmond Boyer (L...
ICCV
2007
IEEE
16 years 1 months ago
Evaluation of Large Scale Scene Reconstruction
We present an evaluation methodology and data for large scale video-based 3D reconstruction. We evaluate the effects of several parameters and draw conclusions that can be useful ...
Paul Merrell, Philippos Mordohai, Jan-Michael Frah...
CVPR
2012
IEEE
13 years 2 months ago
Real-time image-based 6-DOF localization in large-scale environments
We present a real-time approach for image-based localization within large scenes that have been reconstructed offline using structure from motion (Sfm). From monocular video, our...
Hyon Lim, Sudipta N. Sinha, Michael F. Cohen, Matt...
ACCV
2010
Springer
14 years 6 months ago
Colour Dynamic Photometric Stereo for Textured Surfaces
Abstract. In this paper we present a novel method to apply photometric stereo on textured dynamic surfaces. We aim at exploiting the high accuracy of photometric stereo and reconst...
Zsolt Jankó, Amaël Delaunoy, Emmanuel ...
ICCV
2007
IEEE
16 years 1 months ago
Multi-View Stereo via Graph Cuts on the Dual of an Adaptive Tetrahedral Mesh
We formulate multi-view 3D shape reconstruction as the computation of a minimum cut on the dual graph of a semiregular, multi-resolution, tetrahedral mesh. Our method does not ass...
Sudipta N. Sinha, Philippos Mordohai, Marc Pollefe...