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» Nonrigid Structure from Motion in Trajectory Space
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CVGIP
2006
116views more  CVGIP 2006»
14 years 11 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
PAMI
2007
222views more  PAMI 2007»
14 years 11 months ago
MonoSLAM: Real-Time Single Camera SLAM
—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
ICCV
2003
IEEE
15 years 5 months ago
Tracking Across Multiple Cameras With Disjoint Views
Conventional tracking approaches assume proximity in space, time and appearance of objects in successive observations. However, observations of objects are often widely separated ...
Omar Javed, Zeeshan Rasheed, Khurram Shafique, Mub...
JVCA
2002
157views more  JVCA 2002»
14 years 11 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
CVPR
2012
IEEE
13 years 2 months ago
Improving multi-target tracking via social grouping
We address the problem of multi-person dataassociation-based tracking (DAT) in semi-crowded environments from a single camera. Existing trackletassociation-based methods using pur...
Zhen Qin, Christian R. Shelton