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» OWL-Full Reasoning from an Object Oriented Perspective
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3DIM
2011
IEEE
13 years 11 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
91
Voted
GEOS
2005
Springer
15 years 5 months ago
A Qualitative Trajectory Calculus and the Composition of Its Relations
Continuously moving objects are prevalent in many domains. Although there have been attempts to combine both spatial and temporal relationships from a reasoning, a database, as wel...
Nico Van de Weghe, Bart Kuijpers, Peter Bogaert, P...
MABS
1998
Springer
15 years 3 months ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna
ECAL
2005
Springer
15 years 5 months ago
Is an Embodied System Ever Purely Reactive?
This paper explores the performance of a simple model agent using a reactive controller in situations where, from an external perspective, a solution that relies on internal states...
Eduardo Izquierdo-Torres, Ezequiel A. Di Paolo
HICSS
2007
IEEE
181views Biometrics» more  HICSS 2007»
15 years 6 months ago
A Methodology to Evaluate Agent Oriented Software Engineering Techniques
Systems using Software Agents (or Multi-Agent Systems, MAS) are becoming more popular within the development mainstream because, as the name suggests, an Agent aims to handle task...
Chia-En Lin, Krishna M. Kavi, Frederick T. Sheldon...